Retreat from Moscow – development phase
The weather is terrible, you can see only to the edge of the playing area or less. It is foggy and cold. The biting wind changes the fog to snow flurries periodically. There is a wood line to your left that is a short distant from the road that you are trying to follow and also cover your retreat at the same time.
The last of the main rear guard disappeared down the road in front of you one hour ago. Due to Marshall Ney’s concern for his rear, your detachment has been placed behind the main rear Guard to provide a warning. The last the rear guard’s main body departed 20 minutes ago and you are to follow soon.
This was the initial development phase as to the rules and procedures. A quick play test to look at the various combat procedures and modifications. The game will be presented at Millenniumcon 2022.
The rules were a bit complex with all the charts.. so yes.. it was hell 🥴
Must have been Hell for everyone involved.
Brian