Beginning the flocking of the Barons War bases to play Midgard.
We also tried Curse of Cthulhu on the normal level versus the previous easy level. Lee and I played two games and lost miserably both times.
Midgard: Heroic Battles
From veteran gamer James Morris comes a new tabletop miniature wargame rooted in the heroic leadership of Achilles, Boudica and Beowulf. Players take control of a force of warriors and heroes as they build their reputation and crush their enemies through mighty feats of battle. Midgard Heroic Battles can be played in any historical, legendary or fantasy setting where warriors fight it out with swords, spears and shields. From the siege of Troy to the battle of Hastings, from the frost giants of Norse myth to the dwarfs of the mountain halls, from Arthur to El Cid, Midgard places you on the field of battle.
The game is miniatures – and scale – agnostic, so you may play with any figures that you choose. This book contains all the rules that you need to play, including sorcery and flying sections, five scenarios, twelve sample force lists and an appendix to help you create your own forces and heroes.
Will the bards sing of your reputation…or will you be food for ravens?
We did our first trial run of the rules.. Drummer Boy was the only one who learned them.. thius, the only non-loser..
Flocking Till I Drop
I’ve been spending the last of weeks catching up with flocking the bases of miniatures. There were the American War of Independence, Escape from Moscow (38mm nappy), Russian Army (15mm nappy) and now Baron’s War (28mm). This is for playability and the need to start the continuation of photographing the painted miniatures.
AWI – changed the database and settings
Test session two… the game played a bit better.. the Americans didn’t leave the field after the militia first contact.. need to fix the table edge tactics of the British… in the real battle the edges were forest.. messes up their cavalry charges and formed units maneuvering around the flanks of the Americans.
American War of Independence (AWI) – Carnage and Glory (Battle of Guilford Courthouse)
Started setting up a scenario of C&G for the Battle of Guilford Courthouse March 15, 1781. Steve and the Drummer Boy played the British while Lee and Richard were the Americans. The beginning of the scenario went as expected. The American first two lines of militia were routed on contact with the British (historical). But, the C&G program was programmed incorrectly where the American morale broke and the game ended. The American Continental line was never allowed to participate. In historical terms, the Continentals broke the British. The morale settings will be adjusted.


















