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The Bad Karmas and The Curse of Cthulhu – Shub – Niggurath

Central Texas Board Game and Miniatures Posted on October 18, 2026 by RichardOctober 17, 2026

The Bad Karmas and The Curse of Cthulhu is the first standalone expansion for The Bad Karmas and The Curse of The Zodiac. Once again the fate of humanity is at stake but this time the fight is against Cthulhu and many other Great Old Ones.

In this new chapter, our beloved heroes find themselves in the 1920s, a world where obscure cults and cosmic horrors are spreading, and ancient, otherworldly powers are awakening. The Bad Karmas must face huge monsters as usual but with an additional challenge this time. The Great Old Ones are monsters so powerful and terrifying that they can drive people crazy with just a look. Will The Bad Karmas defeat these monsters before falling into madness?

The Heroes reach its temple deep in the heart of the woods, after an hours-long trek under a dark moonless night.

There is a chilling breeze in the air, and for a moment they can see Shub-Niggurath’s imposing figure, standing in all its dark magnificence between the carved stone columns of the moss-covered temple. Then, with a chorus of inhuman screams, all hell breaks loose.

Each Great Old One has different strategies and weapons at its disposal to thwart the heroic efforts of the Bad Karmas. Some, like Hastur’s, are cerebral and rely on complex schemes and indirect action.

Shub-Niggurath’s game plan is instead much more direct: violently smash the Heroes until they lie broken on the ground, and feed them to its young. Fighting Shub-Niggurath is like facing an endless tide of kicking hooves, grabbing tentacles and sharp maws. The Heroes are relentlessly attacked from all sides by its horrendous spawn, while Shub-Niggurath itself charges furiously, trampling everything in its path.

What’s worse, all of the Heroes’ efforts seem to be in vain: for each spawn killed, ten more are birthed every moment to take its place; all wounds inflicted on the Great Old One regenerate instantly, quickly disappearing under the amorphous mass of undulating flesh.

The Karmas will need to find the source of Shub-Niggurath’s power, and find a way to destroy it, if they want to kill this horrendous abomination and live to tell the tale.

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Viking 878

Central Texas Board Game and Miniatures Posted on October 17, 2026 by RichardOctober 17, 2026

We’ve been playing a lot of board games and preparing for our MillenniumCon Convention games for November over the last few months, and we’ve been neglect in keeping up with the website. So, it is catch up time.

The year is 865. For the past 72 years, Viking raiding parties from Norway and Denmark have been terrorizing the coasts of England with ‘hit and run’ attacks. The treasures and stories gained from these attacks have allowed the Norsemen to raise huge hosts of eager men seeking glory and riches. These armies now stand poised to thunder across England where they will settle and farm the fertile land they conquer. The divided English kingdoms are unprepared for this impending onslaught. The Vikings are coming!

In 878: Vikings – Invasions of England, players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities.

Players for each side strategize together in order to coordinate their strategies. Each side attempts to control Cities on the map to win. The English start the game controlling all of England but a Viking Leader will invade from the sea each Turn. The English players raise reinforcements from cities they control, while the Vikings must wait for a new invasion for reinforcements. The game ends when the Treaty of Wedmore is called and the side controlling the most cities wins the game.

VIkings 878
VIkings 878
VIkings 878
VIkings 878
VIkings 878
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American War of Independence – American and British Commanders

Central Texas Board Game and Miniatures Posted on August 14, 2026 by RichardAugust 8, 2026

Battle of Guilford Courthouse (Jim Dunnam Collection)

Butler
Butler
Butler
Butler
Campbell
Campbell
Campbell
Campbell
Cornwallis
Cornwallis
Cornwallis
Cornwallis
Eaton
Eaton
Eaton
Eaton
Greene
Greene
Greene
Greene
Greene
Greene
Huger
Huger
Huger
Huger
Lee
Lee
Lee
Lee
Leslie
Leslie
Leslie
Leslie
Leslie
Leslie
Lynch
Lynch
Lynch
Lynch
McLeod
McLeod
McLeod
McLeod
O'Hare
O'Hare
O'Hare
O'Hare
O'Hare
O'Hare
Stevens
Stevens
Stevens
Stevens
Tarleton
Tarleton
Tarleton
Tarleton
Tarleton
Tarleton
Washington
Washington
Washington
Washington
Williams
Williams
Williams
Williams
Yorke
Yorke
Yorke
Yorke
Yorke
Yorke
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American War of Independence – British Foot

Central Texas Board Game and Miniatures Posted on August 12, 2026 by RichardAugust 8, 2026

Battle of Guilford Courthouse (Jim Dunnam Collection)

Volunteers of Ireland
Volunteers of Ireland
Volunteers of Ireland
Volunteers of Ireland
Volunteers of Ireland
Volunteers of Ireland
Regiment Von Bose
Regiment Von Bose
Regiment Von Bose
Regiment Von Bose
New York Volunteers
New York Volunteers
New York Volunteers
New York Volunteers
New York Volunteers
New York Volunteers
Hesse Jagers
Hesse Jagers
Hesse Jagers
Hesse Jagers
Guard Light Infantry Coy
Guard Light Infantry Coy
Guard Light Infantry Coy
Guard Light Infantry Coy
Guard Grenadiers
Guard Grenadiers
Guard Grenadiers
Guard Grenadiers
Convgal 4th Bn
Convgal 4th Bn
Convgal 4th Bn
Convgal 4th Bn
Conv Light
Conv Light
Conv Light
Conv Light
33rd Regiment of Foot
33rd Regiment of Foot
33rd Regiment of Foot
33rd Regiment of Foot
2nd Guard Bn
2nd Guard Bn
2nd Guard Bn
2nd Guard Bn
23rd Regiment of Foot
23rd Regiment of Foot
23rd Regiment of Foot
23rd Regiment of Foot
23rd Regiment of Foot
23rd Regiment of Foot
2-71st-Highlanders
2-71st-Highlanders
2-71st-Highlanders
2-71st-Highlanders
2-71st-Highlanders
2-71st-Highlanders
2-71st-Highlanders
2-71st-Highlanders
1st Guard Bn
1st Guard Bn
1st Guard Bn
1st Guard Bn
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American War of Independence – British Cavalry and Artillery

Central Texas Board Game and Miniatures Posted on August 10, 2026 by RichardAugust 8, 2026

Battle of Guilford Courthouse

Royal Artillery - 6 pdr
Royal Artillery - 6 pdr
Royal Artillery - 6 pdr
Royal Artillery - 6 pdr
Royal Artillery - 6 pdr
Royal Artillery - 6 pdr
Royal Artillery - 3 pdr
Royal Artillery - 3 pdr
Royal Artillery - 3 pdr
Royal Artillery - 3 pdr
Royal Artillery - 3 pdr
Royal Artillery - 3 pdr
Bristish-Legion
Bristish-Legion
British-Legion
British-Legion
British-Legion
British-Legion
17th Light Dragoons
17th Light Dragoons
17th Light Dragoons
17th Light Dragoons
17th Light Dragoons
17th Light Dragoons
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Recent Posts

  • The Bad Karmas and The Curse of Cthulhu – Shub – Niggurath
  • Viking 878
  • American War of Independence – American and British Commanders
  • American War of Independence – British Foot
  • American War of Independence – British Cavalry and Artillery
  • American War of Independence – Americans Gallery 2
  • American War of Independence – Americans Gallery 1
  • Bad Karmas – Shub-Niggurath
  • Midgard: Second Battle of Lincoln – Baron’s War
  • The Bad Karmas and The Curse of Cthulhu

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