
Ankh: The Middle Kingdom (4 players)



Play as a god of ancient Egypt, competing to survive as society begins to forget the old ways, so that only you and your followers remain.
Build caravans, summon monsters, and convert followers in your quest to reign supreme in Ankh: Gods of Egypt. Deities, monsters, and the people of ancient Egypt have been lovingly reimagined and interpreted in beautiful illustrations and detailed miniatures, and players will truly feel like gods as they shake the very foundations of Egypt. All gameplay in Ankh, including combat, is streamlined and non-random. Compete and win solely on your godly wits alone.
For centuries, Egypt had been a polytheistic society. But now, the civilization is moving to a monotheistic religion. The gods are fighting among themselves for the veneration of the populace.
In Ankh, players take on the role of the gods of Ancient Egypt. They’ll fight for the adoration of the populace, building up their followers, dedicating monuments, recruit monsters their side, and divide the desert in order to establish their dominance. In the end, only one will remain.
Ancient Egyptians worshipped many gods, each in control of different aspects of everyday life. However, times are changing and the population has begun worshipping a smaller and smaller number, melding different gods together and focusing their admiration to only a few. As this continues, they head towards a monotheistic society. The gods, sensing what is happening, are fighting among themselves to become the one god that the populace gives their adoration. One will be worshipped. The others will be forgotten.
In Ankh: Gods of Egypt, players take on the role one of the gods of ancient Egypt. They will compete against one-another for followers. They’ll do this by dedicating monuments to their worship, recruiting great monsters from Egyptian lore to show their power, divide the desert with camel caravan trade routes, and fight one-another for the love of the people. In the end, only one will remain as the one true god of the land.

Strength & Honour by Mark Backhouse is designed as a fast-resolution ancient wargame, playable on a relatively small surface using any scale of figures but with an emphasis on small scale miniatures which give the flavour of the huge battles of the Ancient World.
Strength & Honour is a fast-resolution Ancient wargame, playable on a relatively small surface using any scale of figures but with an emphasis on small scale miniatures which give the flavour of the huge battles of the Ancient World.
The game allows you to recreate battles from the start of the Marian reforms in Rome around 105BC, when the professional Roman legionaries organised in cohorts replaced the older Republican Legion structure of maniples, through to about 200AD.
In addition to the rules, Strength & Honour includes twenty army lists covering the Ancient world from the island of Britannia in the west to the mystic East beyond the mediterranean; Germania’s forests in the north and the deserts and mountains of north Africa in the south.
Ten scenarios are included to get you started playing straight away.
The rules are 120 pages in length.
Command armies of the Ancient World on a massive scale with these innovative and fun rules that put you in charge for the classic encounters of antiquity.
Designed for large battles in smaller scales, Strength & Honour allows you to take to the field at the head of massed ranks of thousands of warriors.
With scenarios included for 10 battles you will take the role of leaders such as Julius Caesar, Boudicca and Pompey.
Battles focus on large units so for example a legion is the basic unit building block of a Roman army.
While the rules were designed for 2mm figures they are playable with any sized figures, or indeed printable top down units which are also available.
Heaven is doomed. The companions must reach the Gates of Heaven and with the Reapers Scythe,there might be a way. They must return to Crondar and climb their way up.
Richard, Steve and Lee completed their quest including the side objective.