Marvel Zombies – A Zombicide Game

Marvel Zombies – A Zombicide Game : There’s a zombie plague spreading throughout the populace. Mighty super heroes are doing what they can to halt its spread. But as powerful as they may be, they are not immune to the ravages of the virus. Now, heroes that have been turned by the plague are actively trying to spread it as far as they can. They’ve even retained much of their previous personalities, but now twisted in service of the Hunger.
Marvel Zombies – A Zombicide Game puts players into the rotting bodies of these tainted heroes. Unlike previous Zombicide iterations, they’re not trying to stop the zombies, but instead spread the plague far and wide. Each hero still retains some of what made them powerful before they became infected, but other heroes that have not yet been turned, plus the members of S.H.I.E.L.D. are trying to stop them. In the end, will all be made to service the Hunger?
When the zombie plague strikes, not even Earth’s mightiest heroes are safe. Marvel Zombies is a cooperative board game for 1 to 6 players, based on the core mechanics of the smash hit Zombicide series, bringing non-stop zombie action to the Marvel universe. The original art by comics legend Marco Checchetto is brought to life in amazing game pieces depicting the iconic Marvel characters in glorious (and often gory) detail.
Fight the insatiable hunger, for heroes never die, they just change.
MIGHTY HEROES, INFECTED: Enter the gripping world of “Marvel Zombies” in this thrilling Zombicide game adaptation, where even the mightiest heroes have succumbed to the relentless zombie plague.


SPREAD THE PLAGUE: Unlike previous Zombicide iterations, become one of the infected heroes on a mission to spread the zombie plague far and wide. Heroes retain twisted versions of their former personalities, now serving the insatiable Hunger.
HEROES vs. HEROES: Face off against other heroes who have yet to succumb to the infection, along with the relentless members of S.H.I.E.L.D., in a battle of survival where the line between friend and foe blurs.



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